Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Lucas dav

53
Posts
1
Followers
A member registered 13 days ago

Recent community posts

That's so interesting! Your time and effort really shine through in the great outcome.

What would you say are your main goals for the game—such as growing a player base, increasing engagement, or generating revenue? Have you encountered any challenges in reaching those goals so far?

That's so interesting! Your time and effort really shine through in the great outcome.

What would you say are your main goals for the game—such as growing a player base, increasing engagement, or generating revenue? Have you encountered any challenges in reaching those goals so far?

Okay, so how are you managing to raise the funds to out your game onto steam?

That's so interesting! Your time and effort really shine through in the great outcome.

What would you say are your main goals for the game—such as growing a player base, increasing engagement, or generating revenue? Have you encountered any challenges in reaching those goals so far?

Who dreamed up a game that could fly.W

ith pixels and lore,

They crafted the core,

And bug-fixed till stars left the sky.

Sam, this is such an insightful look into your creative process! It’s really cool how your characters like Imp and Angel came to life and how you used them as the foundation for the game. The idea of designing the characters first and working backward is such a unique approach. I also love how you implemented new gameplay mechanics, like the freedom to roam and the dialog cutscenes. It must have been a lot of fun to give each character their own personality!

The two-player air hockey mini-game is a nice touch, and I love the Easter egg secret you included—it’s a thoughtful way to thank players for their support.

I’m curious, what would you say are your main goals for the game? Are you focusing on growing a player base, increasing engagement, or generating revenue? Have you faced any challenges in reaching those goals so far?

That's so interesting! Your time and effort really shine through in the great outcome.

What would you say are your main goals for the game—such as growing a player base, increasing engagement, or generating revenue? Have you encountered any challenges in reaching those goals so far?

That's amazing! It’s inspiring to hear how you turned a childhood dream into reality, especially with the help of Nesmaker. Overcoming those roadblocks must have made the achievement even more rewarding.

I’m curious, how are you currently promoting the game or engaging with the community?

This is so interesting! Your time and effort really shine through in the great outcome.

What would you say are your main goals for the game—such as growing a player base, increasing engagement, or generating revenue? Have you encountered any challenges in reaching those goals so far?

Wow, this is so interesting! Your time and effort really shine through in the great outcome.

What would you say are your main goals for the game—such as growing a player base, increasing engagement, or generating revenue? Have you encountered any challenges in reaching those goals so far?

I just sent you a friend request on discord: dawudjamiu 

Wow, this is so interesting! Your time and effort really shine through in the great outcome.

What would you say are your main goals for the game—such as growing a player base, increasing engagement, or generating revenue? Have you encountered any challenges in reaching those goals so far?

That's really cool! It’s interesting how you drew inspiration from a mix of horror games, real-world experiences, and dreams. It must have given the game a unique and personal feel.

I’d love to hear more about your main goals for the game. Are you focusing on growing a player base, increasing engagement, or generating revenue? Have you faced any challenges in reaching those goals?

Wow, this is such an amazing story! It’s fascinating how the idea evolved from your time at Neo and how you brought it to life with NESmaker. Recreating the nightclub and designing the monsters and obstacles sounds like a really creative and personal touch. And the music by Rado Prado added an incredible vibe to the game.

I’d love to know more about your main goals for the game. Are you aiming to grow a player base, increase engagement, or generate revenue? Have you faced any challenges in reaching those goals so far?

Hey man,

I came across Imp Angel, and it looks like a really fun, fast-paced game! What inspired you to create it?

Are there any gameplay features or aspects you’re particularly proud of? I’d love to hear about what excites you most about the game.

Looking forward to hearing from you!

Hey man 

I came across Fear in the Facts Farms, and it seems like a really eerie and intriguing experience! What inspired you to create this game?

Are there any features or parts of the game that you’re particularly proud of? I’d love to hear what part of the development process was the most rewarding for you.

Looking forward to hearing from you!

Hey man,

Bombtrax caught my attention—it looks like a blast to play! What inspired you to create this game?

Are there any specific features or aspects you’re especially proud of in Bombtrax? I’m always curious about what excites developers the most when working on a project.

Looking forward to hearing from you!

Hey man,

I checked out 2 Players 1 Keyboard Deluxe Edition, and it looks like such a fun and challenging game! What inspired you to create it?

Are there any features or mechanics in the game you’re particularly proud of? I’d love to hear what part of the development process you found most exciting.

Looking forward to hearing from you!

Hey man,

I checked out Haunted Hollows Rouge, and it seems like an amazing adventure! What inspired you to create it?

Are there any aspects of the game that you’re particularly proud of? I’d love to know what features or mechanics were the most fun to develop.

Looking forward to hearing from

 you!

Hey man,

I found Crocodile Maldido, and the concept seems so wild and fun! What inspired you to create this game?

Are there any unique features or mechanics that you’re particularly proud of? I’d love to hear about what makes this game special to you as a developer.

Looking forward to hearing from

 you!

Hey man,

Spe Ops looks intense and action-packed! What inspired you to create this game?

Are there any gameplay mechanics or features you’re particularly proud of? I’m curious to hear what parts of the development journey you enjoyed the most.

Looking forward to hearing from you!

Hey man,

I came across Dragon Kingdom, and it looks like a fantastic fantasy adventure! What inspired you to create this game?

Are there any features or aspects in the game that you’re especially proud of? I’d love to know what made this project stand out to you.

Looking forward to hearing from you!

Hey man,


I checked out Extracted, and it looks like a game with great depth and atmosphere! What inspired you to create it?

Are there any unique gameplay mechanics or features you’re particularly proud of? I’d love to hear what part of the development process was most rewarding for you.

Looking forward to hearing from

 you!

Hey man,


Coliseum looks like an action-packed game! What inspired you to create it?


Are there any specific features or moments in the game that you’re particularly proud of? I’m curious to hear what part of the project excited you the most.


Looking forward to hearing from you!

Hey man,


I came across Astral Evolutions, and the concept seems really engaging! What inspired you to create this game?


Are there any features or mechanics that you’re particularly proud of? I’d love to hear about the parts of the development process that you enjoyed the most.


Looking forward to hearing from you!

Hey man,

Flashman Gold looks like a really fun, nostalgic game! What inspired you to create it?

Are there any specific features or aspects you’re especially proud of in the game? I’d love to hear what excites you most about this project.

Looking forward to hearing from you!

Hey man,

I checked out VHS Remastered, and it looks like a really cool game with a lot of retro charm! What inspired you to create it?

Are there any features or moments in the game that you’re particularly proud of? I’d love to hear what part of the development journey was most exciting for you.

Looking forward to hearing from you!

Hey man,

Muffin Fight looks like a hilarious and fun game! What inspired you to create it?

Are there any unique features or mechanics you’re particularly proud of? I’d love to know what made this project exciting for you as a developer.

Looking forward to hearing from you!

Hey man,

I came across Hunter of Devil, and the action looks intense! What inspired you to create this game?

Are there any features or aspects you’re particularly proud of? I’d love to hear what part of the development process you enjoyed the most.

Looking forward to hearing from you!

Hey man,

Ninja Runner looks like an awesome fast-paced game! What inspired you to create it?

Are there any specific mechanics or features you’re especially proud of? I’d love to hear about the parts of the project that brought you the most satisfaction.

Looking forward to hearing from you!

Hey man,


Be Kind to Yourself looks like such a heartfelt and unique experience! What inspired you to create this game?


Are there any specific features or moments in the game that you’re particularly proud of? I’d love to hear what parts of the development were the most rewarding.


Looking forward to hearing from you!

Hey man,

I checked out Little Bunny 2, and it seems like an adorable and fun game! What inspired you to create it?

Are there any features or gameplay mechanics you’re particularly proud of in Little Bunny 2? I’d love to hear what excited you most during development.

Looking forward to hearing from you!

Hey man,

I recently stumbled upon Across the Land, and it really caught my attention! The concept seems so rich and immersive. I’d love to hear—what inspired you to create this game?

Are there any particular elements or mechanics you’re especially proud of? I’m always curious to know what developers feel most passionate about when building their projects.

Looking forward to hearing froml

Hey man,

I just found Wrecked, and the concept seems like a blast! What inspired you to create this game?

Are there any elements or mechanics in Wrecked that you’re especially proud of? I’d love to hear what parts of the project really excite you as a developer.

Looking forward to hearing from you!

Hey man,

I checked out Santa Gamepaper, and it looks like a really fun twist on holiday games! What inspired you to create it?

Are there any particular features or moments in the game that you’re especially proud of? I’m curious to hear what made the development process stand out for you.

Looking forward to hearing from you!

Hey man,

Hunter really caught my eye! The game concept looks exciting. What inspired you to create it?

Are there any unique features or gameplay aspects you’re particularly proud of in Hunter? I’d love to know what parts of the project you’re most excited about.

Looking forward to hearing from you!

Hey man,

I came across Bizarre Adventure, and it seems like a wild ride! What inspired you to create this game?

Are there any parts of Bizarre Adventure that you’re especially proud of? It’s always great to hear about what moments in the game development process brought the most joy.

Looking forward to hearing from you!

Hey man,

I recently checked out Barback, and it looks like a great mix of strategy and fun! What inspired you to create this game?

Are there any aspects of the game you’re particularly proud of? I’d love to hear about the features or mechanics that really make Barback stand out for you.

Looking forward to hearing from you!

Hey man,

I found Endless Bridge, and it seems like an awesome experience! What inspired you to create the game?

Are there any features or aspects you’re particularly proud of? I’d love to hear what part of Endless Bridge really excites you as a developer.

Looking forward to hearing from you!

Hey man,

I came across Michael’s Meat Factory 3, and it looks like a truly unique experience! What inspired you to create this game?

Are there any features or aspects you’re particularly proud of? I’m curious to hear what parts of the game development process were the most rewarding for you.

Looking forward to hearing from you!

Hey man,

I recently checked out Alien Invaders 6, and it looks like a great addition to the series! What inspired you to create this game?

Are there any gameplay mechanics or features you’re particularly proud of? I’d love to hear what aspects of the game development really excited you.


Looking forward to hearing from you!