Although I failed to get more than one ending, that was an amazing usage of renpy. The jump scare that I did see was beautiful and well done. A bit more guiding or optional help would’ve been appreciated. But otherwise, that was amazing artistically and style-wise.
Viewing post in Phantasm Tiles jam comments
(I should probably add this to the game description I must have forgot to but there’s only that one ending right now lol. The game is very very very small right now. I’ve modelled a whole large map but didn’t have the time to implement everything so this is basically a tech demo right now! I am very sorry you spent so much time looking for another ending but I’m glad you were interested and engaged enough to keep exploring!! And thank u for all the compelemts :D)