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augh this whole devlog is such a treat! it's sooo cool seeing the player and world in motion and honestly the tilesheets alone are just so neat.... i could look at them all day. i like that you talk honestly about how you're balancing game dev with other things in life! i really believe hobbies (or jobs) like this are best enjoyed when everything else is also balanced with them... overall cool stuff. can't wait to see more!

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Thank you J!! This sparks joy! I think I'm partly out to prove something (maybe mostly to myself?) that this sort of thing IS in fact possible with the right amount of enthusiasm, work ethic, creativity, vision, and resourcefulness, despite having a sizable portion of other obligations in life.

"Resourcefulness" at the moment seems to be the biggest key for me. I know sooooooo little about programming in general and I'm just learning now C# and how to use Unity as well as all the other applications I've chosen to create this game. As I told one of my friends recently, there's no real book here to follow. It's up to the maestro to invent the process and tweak it as necessary as it's put into motion. That's the fun part after all, right?

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oh god yeah for sure i think with dev the hardest part is........ learning how to learn? even as a professional job i'm picking up programs or languages i'm not familiar with at all and it's like constantly reading up on things and figuring out what's useful and how to get to the info i need quickest. but yeah im wishing you the best of luck with the life balance!