Not really working on the game today, but I guess I'll post some progress updates. Itch won't properly display the gifs I upload, so I'll upload them later.
- Day 4: Worked on the swinging part. For this jam I'm only making a simple 180 degree swing. I've an idea on controlling the swinging more, but implementing it will take time and I probably won't have the time to make levels to highlight those features anyway, so, it's a not yet. Also remembered that -90 degrees is actually the same as +270 degrees, and this took me hours to realize. Collision when swinging is still a bum.
- Day 5: I got an idea on handling the collision and a tie to the theme, yay! Basically, people don't want to touch something super hot or cold. And when they do, they'd just jump away from it. That's it. Also made use of the jump-thru platform from the engine, so swinging through those, and stepping on those, are fine. Haven't fully redone all the previous swinging features, but hey, the goal for yesterday was to make sure the player bounces. Which was a job done.
- Day 6: Today I don't work on the game. I just don't feel like it. So, here I am updating the devlog. Now that I think about it, my game doesn't look as pretty as others...?
I might open up paint.net or Chrome Music Lab later today, maybe.Better not stay lazy for too long.
Anyways, yeah, thanks for stopping by and good luck with life! I'll probably check to upload the gifs sometime tomorrow.