Hi Oleh. I've tried importing the FBX into Godot4, but I'm running into the issue that all the files are looking for textures in _your_ users files. Do you know if there's any way I can set another path for all of them at once so that the textures get loaded properly?
Viewing post in Low Poly Office Interiors comments
It seems to be missing InteriorTexture01.png pretty much everywhere?
Error in godot:
Resource file not found: res:// (expected type: Texture2D)
Can't open file from path 'res://Users/oleg/JustCreate/Project032/Textures/InteriorTexture_01.png'.
modules/fbx/fbx_document.cpp:1088 - FBX: Image index '0' couldn't be loaded from path: res://Users/oleg/JustCreate/Project032/Textures/InteriorTexture_01.png because there was no data to load. Skipping it.