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TrueProvidence

6
Posts
A member registered 60 days ago

Recent community posts

That makes sense. Thank you very much!

Could you maybe help me understand the difference and purpose of overlapping and not overlapping?

This is what gives me hope for humanity. Great work!

found a fix for now: unidot is a plugin that just imports the whole unitypackage as if it's made in godot, which seems to work pretty well. Takes a WHILE to import everything tho

(1 edit)

It seems to be missing InteriorTexture01.png pretty much everywhere?
Error in godot:

 Resource file not found: res:// (expected type: Texture2D)

  Can't open file from path 'res://Users/oleg/JustCreate/Project032/Textures/InteriorTexture_01.png'.

  modules/fbx/fbx_document.cpp:1088 - FBX: Image index '0' couldn't be loaded from path: res://Users/oleg/JustCreate/Project032/Textures/InteriorTexture_01.png because there was no data to load. Skipping it.

Hi Oleh. I've tried importing the FBX into Godot4, but I'm running into the issue that all the files are looking for textures in _your_ users files. Do you know if there's any way I can set another path for all of them at once so that the textures get loaded properly?