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(2 edits) (+1)

i played it like 10 mins and i still couldn't understand how to get pass the biters jaja. I think the game doesn't explain itself very well.  i saw you generaly rely on showing a list of inputs and actions for your games. I personally found this uncomfortable because you have to take your eyes out of the game. This not only makes you not be able to play and generally lose or get damaged when doing this, but you also can't see your player responding to your input, so you have to first check the action aoutside of th game to see what button it is, and then you have to look at the game and do the action to see what it does, instead of doing both at the same time. I think if the explanation of the imput was in teh same view as the game, like with a pop up or so, it would be more comfortable.

Of course here im only marking out the negatives because im giving feedback, but i think i don't even have to mention how good teh aeshthetic of this game is. THe artstile, the sound the juice, the "setting" to say it some way, but i think the gameplay is a bit of a weak point and its a pitty because all the rest of teh game is truly amazing, and if you manage to improve gameplays this games could undoubtably be commerciable.

Se entenio o mejor lo explico en español mejor? Siento que quizas use palabras demasiado rebuscadas jaja, yo siempre hablo como muy formal y rebuscado cuando escribo, no se me sale asi.