Looking forward to where this goes! Great art, great concepts, and an ambitious implementation.
It would be nice to have some way to actively digest, like in Project G.L.U.T.T., when considering predator-heavy playthroughs.
It'd just be nice to have some way to speed it up! An animation isn't 100% necessary- that's something that slows progress for Project G.L.U.T.T., too. (And something I desperately tried to avoid with how I've rigged up my systems.)
It's just that without a way to speed it up, you're stuck with the base idle-digestion speed- and this can take a lot of waiting to empty out!