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(2 edits) (+2)

If you run into a godot error like I did for the tileset. it will look like this:

0:00:00:0925   create_tile: Cannot create tile. The tile is outside the texture or tiles are already present in the space the tile would cover.

E 0:00:00:0925   has_alternative_tile: The TileSetAtlasSource atlas has no tile at (0, 6).



After testing 1 by 1 the issues is "Waterfall - c1"

Manually removing and re-adding and manually creating the animation atlas fixes this issue. 

The waterfall - c1 provides 9 errors, but as it is duplicated on the other tileset it generates 18 total.