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1. Did believing you could play this only once impact how you made decisions?
honestly, yeah? typically i'll get the 'negative' ending first, even if i don't like the choicez, ((i did technically get that ending)) but this time i was just going with my first instinct.

2. What do SAL and Ash look like in your mind? Did you mentally assign a gender to either or both characters?

they were both gender neutral to me, really, but that'z me personally! ash is just ash, and SAL is simply, well, SAL. though, i do picture ash in a cardigan, which i suppose is significant! that and sal having kind of. eyez like a digital assistant sort of thing. green eyez


3. What choices did you make? How did your game end?

mainly chose talking thingz out. i get it is a game, but lying in an in-game choice feelz the same as just. regular lying 2 me,, i got the ending where they stay together, but agree 2 talk about it tomorrow, so ash leavez.


4. What did you like and dislike about this game?

no conz imo ^_^ if anything,, i wish it were longer, haha!


5. How did this game make you feel?

a little sentimental, i suppose thoughtful too. the self deprecating thing hit me a little hard there


6. Do you want to see these characters again? What would you want to see in a follow-up?

possibly the complicationz *besidez* just feelingz? like, when SAL has 2 wait to see ash again, or SAL potentially learning more from ash


7. What predictions do you have for SAL and Ash's relationship? Where do you see it going?

i think it has the potential 2 go well. as long as there'z communication like any relationship


8. Any other things you want to mention?

i really like this realm of conceptz tbh :)

watched electric dreamz from a friend once, and seeing the hypothetical of like, "tech/robot learning how 2 feel" is an interesting thing 2 me. being aroace, i relate 2 not fully understanding all of it

(+1)

Thank you for playing and for the feedback!  I'm also aroace, though I didn't realize that until years after I made this game, and that definitely influenced this game significantly.