That is very nice.
I would suggest offering more recent updates for sale as well.
The background is. The gaming world is unfortunately short-lived. Interest in a game can be short-lived.
What a player finds interesting today may no longer interest them next month. That's revenue you can take with you as a developer.
I have one more comment about the game.
Maybe you should rethink the animation speed during training or even make it adjustable in the options.
I think 75% would be enough. A speed that is too fast looks funny and a slower speed can look more erotic.
Depending on what purpose you want to fulfill.
Anyway, I would like to thank you for the nice conversation.
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