This will be my first IF/text adventure (if I finish it, that is), so I've been reading up on the genre and how to design such games. I have played some, but that must have been as a kid over 20 years ago...
I've started planning some puzzles (which will probably be mediocre) and structure, but it'll be hard to tell a coherent story with the restrictions. The two word restriction isn't that bad, but six words for responses and messages is tough! It doesn't really give room for much more story than TWO has. I'll have to see if there'll be a story at all.