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This will be my first IF/text adventure (if I finish it, that is), so I've been reading up on the genre and how to design such games. I have played some, but that must have been as a kid over 20 years ago...

I've started planning some puzzles (which will probably be mediocre) and structure, but it'll be hard to tell a coherent story with the restrictions. The two word restriction isn't that bad, but six words for responses and messages is tough! It doesn't really give room for much more story than TWO has. I'll have to see if there'll be a story at all.

Telling a story in the restricted format is tricky, but I think it can still be done. Don't forget that you are allowed three sentences for the introduction and there are no restrictions on your itch.io page. As the story develops, you can reveal things in your responses. I'm using the super-restrictive two-word responses, but you can use up to six words.

Yeah, it's not impossible, but certainly tricky. I feel like the three sentences in the introduction aren't really "story", but "setting". Maybe I'm thinking too much in terms of "plot" though. We'll see what I manage to squeeze out.