Finally got around to trying your new hand tracking. It's really wonderful. I found it rather striking how much freeing my hands from the controllers peeled one more layer of abstraction from the experience. Shooting and fighting were, of course, not as good as on controllers, and grabbing can be sticky, and the waist inventory may have to move for the purpose of camera angle. Still, I am probably going to be playing with hand tracking more often than not for now, as I typically play with passive enemies anyway, and button pushing feels particularly good.