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It's a really fun game, but there are a few things I might mention

For example:

Requires a tutorial day (the first day can choose whether to trigger the tutorial, such as buttons and what those buildings do, left and right buttons are different attacks I didn't know until the third day of the second attempt)

Rope can trap monsters and scythe attack can kill sheep do not know is a bug or feature, hope to be answered

Need regular safety days (you can upgrade things, this is really too rushed, a lot of things have failed before exploring the game)

Will the game get soft every time I use "RETRY", I don't know why, and then I have to click "EXIT"

Loved the game (and I wonder if the game will be on steam in the future,And other languages)


这个真的游戏非常好玩,只是有一些事情我可能要提一下

比如:

需要一个教程日(第一日可以选择是否触发教程,比如按键和那些建筑物是做什么的,左键和右键是不同的攻击我是第二次尝试的第三日才知道)

绳子能圈住怪物和镰刀攻击能杀掉绵羊不知道是bug还是特性,希望被解答一下

需要固定的安全日(可以去升级东西,这一切真的太匆忙了,好多东西还没探索游戏就已经失败了)

每次使用“RETRY”游戏会软卡住,不知道为什么,然后就只能去点击“EXIT”了

很喜欢这个游戏(然后我想知道这个游戏未来是否会上架steam,以及其他语言)

Thank you so much for trying the game and leaving some feedback!

I just pushed a patch that should address most of your concerns. There are a few tutorial quests, the player can no longer damage sheep, and the "RETRY" bug is fixed.

I totally agree that it can feel very rushed in the beginning when there's not much time to explore the base and purchase units & upgrades. Safe days are a great idea! I'll look into adding something like this, along with more activities for the player to do during peaceful moments.

I removed the sheep damage, but as of right now, the rope colliding with monsters is intended for some added challenge, but we are open to changing this.

The game will definitely be on Steam once we add some more features, fixes, and polish. Language support as well.

Thanks again for trying our game, we hope you enjoy the updates to come!

Thank you for your answers and patches ;)

Saw your comment about the farm plot getting too big and going outside the fence. Should be fixed in the patch I just pushed!

The two farm plots still overlap, but I'll fix that when I restructure the base in an upcoming path.

I also heavily improved the game's performance, there should be much less lag in the late game!

The original deletion of my own comments can also see, I saw that someone reported after me, but thank you for your reply and efforts

Deleted 36 days ago