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The movement felt a little weird... I had quite some trouble completing the levels. I got to level 4 and was somehow sent back to level 2. I didn't see any glowing orbs through those levels. The graphics was decent, with a lot of room for improvement. Some SFX could've elevated the audio more. There was too much text in the game tbh, which led me to just ignoring the text every time I hit something. The theme implementation was also not the best. Overall a lot can be improved for this game.

Yess it had so much bug because I didn't give much time for player testing like that level 4 to 2 level was a very simple code mistake i did and same for glow orb it was a simple fix but I didn't notice it becoz of my lack of player testing and about texts I agree it gets boring should have added audio as well with text my goal with the past memory was to try and connect the player with the game but for that I needed some back story as well which i lacked and i just took too much work like kept on adding more things in game instead of focusing on main gameplay and lastly for the theme I had an idea like the spirit is between being free from the world or continue its cycle of life and dead I think the theme idea my mind was good but the implementation lacked alot lastly thank you for your review and hosting the jam :)

oh yess about the movements my approach was to keep the player in a state of floating above the platform and have a little up and down motion I didn't get the results I wanted with it but I tried:)