How in the absolute fatherfuck am I supposed to beat the fight at the docks??? Is it SUPPOSED to be unwinnable? because it sure fucking seems that way. I have restarted over and over and over trying new approaches, and nothing works. I can't swap out heroes, because that would be TOO easy; I have leif, shade, aeren and cervius all completely maxed, though admittedly I don't have all the specials for them, simply because i haven't found them all. I mean I am REALLY trying to do this one stupid fight without cheating, but I can't, and I have retried this fight TWENTY SEVEN FUCKING TIMES.
There are five huge reasons why this fight is clearly unwinnable
1 (biggest offender): automatic counter attacks (WHICH I CANNOT DISABLE) from my heroes end up killing the sanguine guards who i'm NOT ALLOWED TO HARM??? FOR SOME REASON??? Would it not make more sense that knocking some sense into them the first time around brings them around so that they're back in the fight on my side, and THEN I have to make sure they aren't harmed? Instead of, ya know, not allowed to touch them at all?
2: the sanguine captain dies like... really easily, and even his special moves cause him to lose HP
3: pretty much all the tenebris dragons' attacks cause bleedout effects, which on a couple of occasions killed Aeren and the sanguine captain in the same turn
4: every time I manage to close the distance and kill one or two tenebris agents, THREE FUCKING MORE appear within one or two turns (not enough time for me to close distance with more enemies)
5: the supposed backup I get after the tenebris leader gets impatient and pulls more agents out of their ass, well, this backup guy, a SINGLE dragon (sure, 110 hp, but i can't control them and they're stupid far away) laughably, literally as far as possible from the fight as can be.
I have painstakingly tried over and over to find a way to win this fight without using my ONLY FREE SKIP, and without cheating or scumming or save editing.... and I just cannot fucking do it. Please for the love of god, at the very least, nerf the enemy in some way, if you're not going to get rid of the stupid mechanic where I can't even wake the sanguine guys up from whatever spell the tenebris dudes have them under, then at the very least, get rid of at least half the number of agents, or give me a way to choose whether or not to counter attack, or buff the sanguine guards so they aren't so easy to kill.
For now though... I am done driving myself crazy trying to figure out how to beat this mission, and thus I am left with no choice but to skip it, if only to save my own sanity.