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Fun little game. The visual are of course very cool although I wish it was easier to see the damage cards will do without having to mouse over them. The main combat mechanic is easy to understand once you know to match colors. There's still lots of room to add additional effects on cards or unique enemy types. Good job!

Hey Hanasu - we realized a bit late that the card text was sort of pointless, as you discovered, a bit tough to see. The longer term goal was to have some other effects, so the text would matter. Thanks for your feedback! The cards themselves are probably about 25% too tall - which doesn't help. We had a lot of fun building this project, but ultimately only implemented about 50% of our design. I went - a bit overboard on the visuals, I could have maybe spent more time on mechanics. I am looking forward to expanding the game a bit - I think it has reasonably good bones / it feels pretty engaging overall it seems. Thanks for playing!