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just noticed that the spider has what looks like a free stun 1/round on melee weapons?

seems a little bit overpowered compared to every other stun in the game

Oh you're right, I'll likely make that changed from a stun to instead be immobilised , that way the enemy is still a problem but now an ally can take advantage of its inability to move, also incentives not getfing close to the spider as an enemy

that sounds much better!