just noticed that the spider has what looks like a free stun 1/round on melee weapons?seems a little bit overpowered compared to every other stun in the game
Oh you're right, I'll likely make that changed from a stun to instead be immobilised , that way the enemy is still a problem but now an ally can take advantage of its inability to move, also incentives not getfing close to the spider as an enemy
that sounds much better!