The Linux version doesn't seem to be working out of the box. It complains about a missing library at "../lib/libunixsocket.so".
I was able to fix it by compiling the library myself. Here's what I've ran:
git clone --recursive https://github.com/Abdera7mane/Godot-UnixSocket --branch gdnative godot-unixsocket cd godot-unixsocket ./build_linux.sh release
And by putting the files in this order:
- ./bin/AmphibiaCalamityBeatdown-Linux.x86_64
- ./lib/libunixsocket.so
The game now launches.
BTW, Seems like the game gets stuck on a black screen upon entering a bonus stage. Is this known already?
Anyway, nice game. :D