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This was awesome! I too was incredibly intrigued by the concept of illegal underground coin flipping. I think the vibe set here really helped sell the surrealness of the concept in general. The room is really well designed, and it's cool that you guys even got around to some little world interaction by pushing around the lantern when you click on it. Would totally love to see how this idea could be expanded upon; coin flipping is such a simple game but you guys already found some clever ways to add depth to it. The whole setup and premise/atmosphere really channels some Inscryption/Buckshot Roulette vibes. I think there's plenty of reason to keep working on this!

There were a couple bugs I noticed, like when some held coins would remain held the next turn without the red cross appearing over them. I think this would lead to a softlock where i was just stuck in my turn. I would also notice that sometimes it seemed like I may have been 'flipping' a coin in the code, even though it was already flipped or a held coin. Nothing too huge though, I think the game loop worked really well! Great job!

We're glad you enjoyed it! We'll definitely expand on the concept more in the future -- more opponents, actual consequences to losing the game, and better refining the points system. The Inscryption/Buckshot Roulette vibes were definitely our top inspiration here!

I definitely also caught a lot of those same bugs in testing, but didn't leave myself a whole lot of time to fix them so we had to submit with the bugs intact. ~Haani