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Really great visuals!

Thank you for having dynamic camera transitions between rooms. I've been playing Animal Well recently and the hard camera transitions between rooms that have interconnected puzzles/platforms have been rough, so this is definitely a breath of fresh air.

Design wise the game's pretty good, but please move your save points away from enemies. Even if you put them on a platform only accessible to the player. I died so many times from enemies just sitting on the save points.

Also I can definitely relate to the frustration of needing to cut the scope of the game back.