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Hello ! Excellent and great work and great work!

however, there are several suggestions:

1. Add buttons to select animation (or hints in the form of text)

2. When exporting, the image is not saved unless you add an extension, for example - 'Image' - does not work, 'image.png' - works

3. Also, when exporting, sometimes one file is created with all animations of the type 'skeleton_universal.png', and sometimes several separate ones of the type 'skeleton_cast.png', 'skeleton_hurt.png', 'skeleton_idle.png'. I can't catch the dependence

4. Running animation (on available resources) would be an excellent addition

Hello. Thanks for trying out the app.

Regarding your suggestions:

  1.  I've been working on a toolbar for my game UI. I guess that testing it in the generator is not a bad idea. I'll probably do it in next version.
  2.  That bug has been pointed out. It will definitely be fixed in next version.
  3. The exporter creates one file for each animation when the character is wielding a "large" weapon. I tried to explain the reasoning behind this decision in version 0.4 devlog.
  4. There are more animations created for LPC characters (running, climbing, jumping and sitting). Unfortunetly there are very few clothes adapted for this animations. That's why I haven't included them in the generator.

Thank you for taking the time to help me.

Take care.