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Thanks, I'm glad you enjoyed it! ;)

And yes, it was very important to me to block out an alpha as quickly as possible and then dedicate the remaining time to polish. In this case it was 3 weeks to get that first version up and running and the final week for polish. My custom engine and tools are a definitely the reason why I can manage that.

And thanks for reporting this bug, I fixed it for the post-jam version (as well as making sure resting writes the save file to the disk, so you don't lose too much progress after a crash). You didn't miss much though: after that prompt was only a final fade to black and then the credits. ;)