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This reminded me a lot of Quest64. The concept is cute. It could real benefit with some more sounds during game play (especially in the battle scenes). Like others said, the controls were a little wonky, and except for needing an A & B button on the controller, it seems like it could have just as easily had bindings to a key board. Some of the logic of the battle probably needed to get worked out, too. Like healing a knocked out character still gave them HP, but they didn't get back up. The animations of the battles were great. I love the idea of life continuing on for characters after some epic unfolded around them, too. Great work on this game -- I would love to see it developed into something bigger.