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Provided you got Aseprite from Steam, you should be able to open up the folder by right clicking Aseprite in your library and going under Manage > Browse local files.

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Once you’re in the folder, you can click the empty area next to the address bar and copy that, then add “Aseprite.exe” to the end of the path.

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The final result (ending in Aseprite.exe) should be inserted in AAE.