The atmosphere of the game is so good! I really liked the way it felt, and it made me really curious about how it will end
It is noticeable that the game is not finished, but you delivered it in a way that it's not a big deal and made the most fun out of the game
I'm no pro, but maybe I can suggest some things that are easy to implement and will juice up the feel of the game:
- Shake the camera when you get hit. This can be added really easily with the "Shaker" plugin (by Eneskp3441)
- A tiny control over the camera with the mouse (so it will follow the cursor just a tiny bit) will help with the feel of exploration
- Mid-game, I understood that those things we collect give different values, but there is no indication of how much each of them is worth without picking them up. If the size of the nodes was determined by their value, it could have helped me decide whether I want to spend time going for them or not. Also, it would be more satisfying to harvest a big one
maybe some of them were planned and you just didn't have the time or it was just the way you wanted it to be, which is more than good!
Great job!!