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There’s https://enigma-dev.org. It compiles Game Maker games natively to C++. If the C++ can be exported (I forget if it does that or just builds a binary) then it could be compiled for other architectures. Whether or not it will RUN, however, is another matter. This game frontloads a TON of assets, and IIRC, does not unload them when not needed, so good luck finding an Anbernic with the memory to run this game. Some severe optimization work will be needed.

Many GameMaker games on Portmaster typically do have patches that have to be applied on the first run.