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Kelvin Shadewing

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A member registered May 05, 2016 · View creator page →

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I think the challenges need to be rearranged. The middle part with all the instadeath followed by shooters you can mostly tank makes the difficulty curve look more like a bell.

Is it marked executable?

The graphics and music make me feel like I’m playing a DOS game, which I totally love. I like that the boss fight lets you just wail on them as much as you can when they’re vulnarable, just like a Sonic game should. There’s a few bits I think could use some improvement with what I’ve tried so far:

  1. Coyote time. This game needs it, especially since you’re expected to move so fast. An easy way to implement this is with a simple timer. Here’s an example:

if(isOnGround) coyoteTime = 15 //15 frames for example, can be any length else coyoteTime–

if(isOnGround || coyoteTime > 0) jump()

2: Swimming feels weird. I’m guessing you can swim in the green water because it’s nuclear? It’s still very slippery and hitting a wall at an angle you should just be sliding off of or maybe reflecting bounces you directly back instead. Check the angle of attack and determine which bounce is appropriate.

3: Getting out of regular water should be done with a jump. The way he just snaps up onto land when you touch it feels super janky.

4: Jump should be on a press event, not hold.

5: Having to go back and play a level again because I didn’t know what appeared to be optional orbs were actually mandatory wasn’t fun. It’s especially discouraging when the game seems to be telling me that S ranks will be expected as well. I don’t expect S ranks to be handed out like candy, like in Sonic Generations, but they shouldn’t be mandatory if they’re going to be this hard.

The game’s source code is fully exposed in the src folder. You can edit any of these files in any plain text editor. However, I’d recommend making a new file in the mods folder for any changes you want to make, so that it’s easier if you want to undo them.

Does it support 3rd person view?

Just keep feeding her. The bar fills up a bit early.

Very cute game so far. Definitely keep it up. Also, any chance for mod support? I’d love to put a friend of mine in this. X3

This is certainly the game of all time.

Ooh, nice sprites! Though the nightly version now includes an actual Sonic-like character named Surge who I think you’ll find to be a better base to work on.

Yes! I’d love to see!