Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Oh I absolutely love all that's shown here. The story works, I'm interested, and gameplay feels very good. The possibility of branching paths between loops is very promising.

I'd love some QoL though. x5 collect? activities stacking on the queue? Being able to "see" activities slightly ahead on loops, so you can plan out a bit forward?

(+1)

Glad you enjoyed it!

Definitely going to be working on some form of QoL for collecting larger quantities of items easier, though unsure on the exact form of it yet. Queued actions stacking makes complete sense - thanks for the suggestion. Seeing future actions you're already aware of is definitely a possible alternative to the automation in Increlution. I'm not sure if all of those will make it into v0.2, but they're definitely on the roadmap.