Oh my god. Thank you for reminding me about about e.code... Fixed that.
Good job with the open world, but the longer I played or maybe moved further, the more the game started to slow down, maybe this is related to the volume of the world that is processed outside the camera (as an option)
^ Definitely related to the spawning of enemies and management of enemies outside the camera. Trying to refine this better :)
UI hasn't been developed at all and I have noticed people not noticing the side information. It definitely needs some improvement and will work on it after fixing the performance issue.
Thanks for the play :)