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Sorry to hear that. Did you try using WASD/Arrow move mode?

I found that with mouse move mode, re-centering the mouse by picking it up and putting it back down would cause the star to bounce unpredictably. It helps if you only re-center your mouse on the obstacles' turn.

Also, I had a problem earlier with click move mode where the star jittered back and forth when I tried to move at very low speeds. I thought I patched it by changing the movement calculation, but it's entirely possible that I didn't.

(+1)

We figuring this out. Gave it another go.  I changed it to wasd. Then taking it slow I saw that the inputs are just lagging. Like a second behind. This is probably because I have the most budget back alley pc hahaha Manage to get through with some good timing let me tell you haha 

Oh yeah, that might do it.

I actually tried this on mobile too, out of curiosity. It works, but it's unsatisfyingly laggy. If I had to guess, something similar probably happens if you try to run it on a low-end PC.