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I didn't realize there was a mechanic for color attunement until I was about halfway through the game. I like the idea of it though. I noticed that enemies seem to spawn based on player location, and that lead to some of the archers being out of bounds sometimes.

I like that there are different abilities. Shield was my favorite. Energy use for abilities seems like it could be tuned a bit. I only tried the dash a few times, because it drained energy so quickly. Same with the projectile attack.

I felt bad for the golem being constantly berated :(

Overall, good theming and mechanics