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(+3)

Very cool art, however momentum on the ship and "a" and "d" only being rotational controls make it very difficult to keep the tiny ship where you'd like it to be. Finite number of defenses to purchase makes the game pointless to continue after a certain point as it is simply trying to fly around a ship and collect crystals as opposed to strategy of setting up defenses. Fun base concept but needs lots of refinement

(+1)

Yes, I am aware of the problems. There is no variety for endless gameplay. I intentionally made the ship controls that way, to give the feeling of drifting in space.