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gmoneyhoss

8
Posts
A member registered 19 days ago

Recent community posts

Fun game and plays well although slopes can be a little unforgiving even when it feels like you're on the slope and yet not permitted to slide. Art is adequate although having a larger threat from the enemies or more levels without spoonfed directions to learn a new mechanic could be good.

cute art but the gameplay is mindbogglingly not-existent. Telling a story is cool, but when done like this it is not entertaining enough.

Confusing mechanics and gameplay, score is not calculated with any clarity and makes it confusing on what the actual objective is.

Interesting concept and neat art, could definitely use a wider variety of cards to make gameplay more intriguing.

Very cool art, however momentum on the ship and "a" and "d" only being rotational controls make it very difficult to keep the tiny ship where you'd like it to be. Finite number of defenses to purchase makes the game pointless to continue after a certain point as it is simply trying to fly around a ship and collect crystals as opposed to strategy of setting up defenses. Fun base concept but needs lots of refinement

Lack of escalating difficulty leads to an incredibly limiting experience as after the third round or so there is no benefit to playing the game any longer. Also no score mechanic to measure how long you go for.

dialogue and bullet sound effects are hard on the ears, gameplay is near impossible with how fast everything goes, graphics are nice however

Fun little sound effects and interesting game play, more levels and enemy variety could make it a steam level game!