Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Game is fun, but the attack seems not very useful since you want to run away from the enemies, rather than have to face them to attack. I like the idea of picking one resource type, but I think it would be better if health boosts didn't respawn until you switch back to them and the chalice had a cooldown after each use.

Uuuh I actually really love these suggestions, will probably implement them if I decide to keep developing this 👀 thanks for playing! <3