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(+2)

Lots of polish and style, as always! I had a lot of fun with this and stopped playing at Round 15.

I really like the concept, but there’s one thing I’d love to see improved: at the start of each run, you carefully aim every shot since every wasted bullet brings you significantly closer to death. This tension feels central to the experience (or at least, how I think the game wants me to feel).

Unfortunately, this sense of urgency fades after a few rounds. As your ammo stock grows, the choice of when and whether to shoot becomes less meaningful—it’s no longer a concern.

I’d love to see this aspect developed further. For example, Damage Increase could cost more than one bullet per shot, or there could be an option to increase the firing rate instead. Small tweaks like these could help preserve that initial sense of risk and strategy throughout the game.