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is there anyway you can make files to import into the godot engine, instead of opening an application, because it loads, then crashes

because mine almost worked, it loaded to the "are you 18+ or older" screen, but then it crashed and never worked again

You could technically place the pck file somewhere on your PC, and use ProjectSettings.load_resource_pack("path_to_pck_file") in the editor. From there, you'd have to load the main scene.

But, that shouldn't be necessary. I'll do what I can to get the game working for you. Can you attach the game log file here for me? Along with your PC specs.

i am so sorry, but i dont know what my pc specs are, nor how to view the gamelogs...im sorry!

No worries! Your PC specs will be in Settings > System > About, assuming you're on Windows.

The log is stored at %AppData%\godot\app_userdata\Toy Tester\logs\godot.log

I may've got the "Toy Tester" folder wrong, but it will be in the app_userdata folder.

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 heres my pc specs, but i dont know how to link the logs, sorry!

i can mabye send it in the discord?, if you want my discord its glitchtrap_123