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Wait wdym restarting doesn't actually clear the path, could you elaborate on that I don't think I've seen that bug yet

i don’t think it’s a bug, i think it’s lack of clarity in the tutorial. i was interpreting the mechanic as “shoot anyone who has ever been here” as opposed to “shoot anyone who has or will be here”

Oh yea the tutorial was definitely a bit lacking with the explanation, I didn't clarify that it also shoots the future as well as the past, but I'm glad you liked it.