I feel like Chained in Silence doesn't really push its tone far enough in any direction to be a super compelling read. The premise (prison break) it's working with is a classic action-adventure thing, but there isn't a lot of tension or excitement and the surreal setting doesn't feel built to support a satisfyingly mechanical heist. And despite the absurdity of it all, there isn't really that much comedy, either? I guess that leaves character drama and romance as the main focus, but not a lot of time is devoted to those compared to the prison break plotline.
Art-wise, I think the style could afford to be a bit more stylized and exaggerated – the faces of all the characters are basically identical. Ultimately, I feel like the game might just be too weightless and cozycore for me to get anything from it.