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(+1)

What an awesome submission. I learned now that I need more than 2 measures to think. I had fun trying all the levels and loved that you could just select another if you got stuck/frustrated with one.

Everything is so well thought out and blends together perfectly. Accessability? If you don't get first place I don't know what will. Thanks for allowing to opt into WASD!

The only critique I want to give is: you mentioned that everything was done in inkscape, so vector graphics. If that's the case I don't know why the game has to be so pixalelated with antialiasing issues on high resolutions. I think your "design" or base res should have been a lot higher, scaling down on smaller devices/web.

Maybe I am being unfair as a 3840x1600 user...

Thanks for playing!

The graphics thing is totally valid. When I was drawing the sprites, I exported them at 1:1 scale because I didn't think the sprites would cause problems when scaled up. I developed this thing on a laptop, but since I didn't bother to test it on any large screens (I'm not sure why I didn't, considering I actually did have a 1920x1080 monitor nearby), I didn't notice it.

I just went and tested it on my 1920x1080 monitor. Even though it was smaller than the resolution you used, it was still noticeably pixelated.