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(1 edit) (+1)

Very cool idea and well designed, but it would be nice to have more distinct visuals for the enemies and hostages.

Initially I wasn't sure why I don't get a full score when moving and stationary enemies kill each other, on level 8 it says "Enemies killed: 4/7", then I realized that technically I shot some of those enemies before they could get to the others. Adding some kind of marker to the timeline to show the order of events (such as a standing enemy getting killed) would make it way more intuitive.

Still a very unique and surprisingly complete game for this jam.

Edit: I also noticed that overlapping enemies cover each other completely. If two enemies are on the same tile it would be nice to have an offset between their positions.

agreed, thanks for the feedback!