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nice! i liked the idea

however, it was very confusing to know when to press the move buttons

in necrodancer, there were little lines getting closer to the heart in the center so the player would know when to move. this game could really use something like that aswell

otherwise, great work!

Hi, thanks for the feedback!

We did plan to include a marker similar to the one in Necrodancer, but we had to cut it out due to time constraints. We hoped the characters' head bangs and the HP wiggling could more or less make up for it.

-kiko