Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Wow thanks so much for the feedback and for playing!

I'm sorry you had a frustrating time, I wanted to avoid as much as possible teaching stuff through text and sadly didn't have time to playtest the levels. So I was litteraly going blind. I'll take that feedback into consideration. Did you play all levels?

Yeah the variometer sound... In real life these are super useful to find where the best lift is. It should be obvious what it indicates to a paraglider pilot but maybe not so much to others and could become annoying, I understand. I felt it had some use, especially in "thermals" (above the yellow field) where you can't really see if you're in it or not.

Yeah the collision boxes are weird. I litteraly have a trello card saying "Redo collision boxes" that was basically next on the list but didn't have time to do it... Thankfully winning each level shouldn't really require precise collision checking.

Ah I'll fix that main menu bug!

Yeah the endless runner was the original idea I had this Autumn but was maybe a bit too ambitious for a first game. I still have this idea in a corner of my head and maybe i'll do it one day. 

Anyway, thank you very much for playing!

(1 edit) (+1)

I didn’t play all levels. I got to level 5 within about 2 minutes of playing the game, but then I got stuck there. For a long time I couldn’t figure out how to get the amount of lift required to make it all the way to the landing pad. After trying again and again several times over the course of about 10 minutes I finally figured out how the updraft zones worked and how to get enough lift to make it all the way to the landing zone. But then I was too high and overshot the landing zone and crashed anyway because I couldn’t tell how far from the ground I actually was. By then I didn’t feel like playing that level again so I quit the game so I could play and rate other games.

I have never heard of a variometer before. Now that I know that’s what it’s called, the volume setting for “vario” makes more sense and I can just turn that down.

If my feedback seems overly negative, please don’t see it that way. I was just explaining my experience with it and where I felt some improvements would help it be better. I really enjoyed the game and I like it a lot.

I actually recorded myself playing the game, so if you’d like to see my honest reactions in real-time as I experienced everything for the first time, you can view it here:

Nah don't worry I love the feedback, thank you for taking the time to write it!

I'll look at the video thanks a lot!

Have fun!