Purchased physical copy at ShireCon 2024. Converted to Shadowdark and ran online 12/26/24
I'll get the negative out of the way - I'm not a big fan of the brochure style presentation. The small print is not easy on my old grognardy eyes, and as someone who plays on a grid I'd have preferred a 'proper' map.
But that said, zero regrets. This is a tremendous adventure, with great flavor much like everything else I've read from YouCanBreatheNow. Some highlights:
- The party travelling through the mountains on cold winters day, only to realize when they arrived that no one brought rope.
- The first time player rolling up a priest of Saint Terragnis (to fit the Shadowdark setting I had Saint Verity be an important hero in Terragnis' service) giving the new player a chance to shine and be the star of the show.
- The players panicking as soon as the skeletons started banging on the barricade.
- Giving a big NOPE and resealing the door as soon as they saw the Brown Mould.
- After the adventure my wife asking "Undead nuns? Really? Who the f*@$k wrote this?!?"
Big win. Looking forward to adding the other YCBN adventures I picked up at Shire Con into my campaign. Well done.