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MarkCsigs

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A member registered Dec 17, 2021

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Purchased physical copy at ShireCon 2024. Converted to Shadowdark and ran online 12/26/24


I'll get the negative out of the way - I'm not a big fan of the brochure style presentation. The small print is not easy on my old grognardy eyes, and as someone who plays on a grid I'd have preferred a 'proper' map. 

But that said, zero regrets. This is a tremendous adventure, with great flavor much like everything else I've read from YouCanBreatheNow. Some highlights:

- The party travelling through the mountains on cold winters day, only to realize when they arrived that no one brought rope.

- The first time player rolling up a priest of Saint Terragnis (to fit the Shadowdark setting I had Saint Verity be an important hero in Terragnis' service) giving the new player a chance to shine and be the star of the show.

- The players panicking as soon as the skeletons started banging on the barricade.

- Giving a big NOPE and resealing the door as soon as they saw the Brown Mould.

- After the adventure my wife asking "Undead nuns? Really? Who the f*@$k wrote this?!?"

Big win. Looking forward to adding the other YCBN adventures I picked up at Shire Con into my campaign. Well done. 

Ran this for my Shadowdark table tonight. They loved the whimsical mice and rats and squirrels and stuff. But then Barnaby slaughtered the 3rd level fighter, the level 3 priest was down to 1 hp & lost her cure, and the level 2 thief barely survived so they ran home crying when they couldn't save the fighter.

It was beyond awesome!