Finally got to play this awesome game. Knew that it would be my jam since your WIP version in the discord server. Really unique and challenging game. I love the different control schemes that one could take if one specific one didn't work out for them. The gameplay surprised me and kept surprising me every time I died from how I kept getting off guard. Despite it being very simple, it has a very deep thought process behind it that you need to act quick and you need to act right. I managed to complete all the levels after being humbled in every single one (even in the tutorial from which then I knew I was cooked) and I think you should be giving yourself a lot of credit for this as this I imagine was not easy to balance. Congrats on your game!
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Glad you finally got around to playing my game!
If it makes you feel any better, I also remember dying a lot when I was first designing and testing the levels (even though I knew where everything was). Avoiding static obstacles was simple enough even without much experience with bullet hells, but I would always stop in front of lasers or bouncers by accident (I did this a lot on Racetrack and Railroad). I think knowing where the safe spots were and how I was "supposed" to beat the level did kind of help, but at the end, it mostly came down to trial and error. Since the game was completely deterministic, if I got halfway through once, I knew I could do it again.
Then again, maybe the fact that I was bad at my own game was a good thing, because it definitely stopped me from making the levels unnecessarily difficult. xD