So me (programmer) and BudderMeUp (sound designer) are working on a 2D metroidvania-style puzzle platformer. This is a game where a skeleton head roams around searching for his separated body parts. About 3/4 of the game is centered around puzzle solving and the last fourth around fighting enemies and a final boss. In terms of the art direction I want to give as much freedom as I possibly can to the artist. So if you're interested we can ping pong ideas back and forth