Unsure if these are bugs or if it's just something yet to be added, but I was changing up some of the preferences such as disposal or egg TF.
For the wolf, she seems to have dialogue for when the disposal scene happens, but not when she digests the player and has the weight gain. Meanwhile, the rat has dialogue for digesting and getting the weight gain, but not the disposal. Wondering if that was just intended or if some dialogue didn't play.
For the harpy, when you have eggification on, all that happens is the harpy flies off, and I wasn't sure if something else was supposed to happen or if it was just an implied thing that she lays the egg.
And one last thing that's not really game breaking, but more funny is that if you're caught near a door you can open, you can still press C to open and close the door while grabbed or even digested.
This is intentional just in the sense that I don't have dialogue written for every single action depending on the character, some of them have blank spots like that as of right now (I definitely didn't forget to write in the extra dialogue when retooling the code for the finishers). The harpy thing is also intentional, that's just for lore reasons. The idea is that they fly off to another location to actually lay the egg, which can be found as an area later on, and have a variant of the enemy with the full animation. I'm aware of the door thing, I just left it in because it's kind of goofy and is harmless to progression.