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I saw your recent update claiming major changes to the game. However, I am saddened to see see that sometime after my initial review, you put a price tag on this before actually fixing anything. Now, I'm not certain if you did actually fix anything or just say you did while hiding behind a price tag.

Why is a demo costing money when a demo is about showcasing a potential? Why would a consumer need to pay in order to test the waters to see if you game is something they actually want?

Oh, I did make changes and you can playtest this for free, sir! This is actually Early Access just like on Steam. I have worked hard on this game and paid a lot of money for it, probably far more than average for an RPG Maker game, so I think that it's fine to put a cheap price tag on it. I do have my own playtesters, though. But as I said, I can let you playtest it for free. That's not a problem, sir. But perhaps this isn't a demo then?

Is it under a different name on Steam? As when I search for it now, it does not come up there.

And yes, the moment you charge for it, it's no longer a demo. If it's early access, make sure that is clear on everything.

Also, saw your post about getting in touch with me. I did stream this game some time ago. You can reach me at my email askianthedm@gmail.com

All right! Would you like me to give you access to a free copy of it? If so, how? Also, the Steam page isn't live yet. It is because setting it up takes time, I am awaiting its approval, and I may currently need to add a trailer, which I don't have. Would you like me to send you a link to claim? I will also change the writing here from calling it a "demo" to "Early Access."