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Interesting concept. I liked the method how to eliminate enemy game pieces and how the dice number affects to the score. Enough extra lives was also given for a number change. Still, consider adding a number changing element without depending on dying as it would make easier to avoid dead ends and game over.

Some bugs were present during the gameplay as the game would freeze for a short while randomly and each time when enemy fires. On the level 3 (after the first teleport/bonus level) you could get a dead end with the shootable wall. My dice number was 2 and the wall had 1.

Thanks for the feedback!

I started the jam a few days late so I didn't have time to work out the bug you mentioned. I somehow missed that you could run into dead ends, thanks for pointing that out.

If I have time after the jam I might work on the game a little more.

Thanks for playing.